Why isn’t anyone talking about this: dull looking and bright orange brake lights?

Why isn't anyone talking about this: dull looking and bright orange brake lights?

rate : B-Class Racing License



#9
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Sunday, August 18, 2019 8:32:15 AM(UTC)

in the first place Posted by : seanbil Go to Quoted Post in the first place Posted by : opencamswrx Go to Quoted Post sol no localization for the super-bright orange brake lights or excessively dull ones with no bloom/ appropriate burn effect ?

originally Posted by : opencamswrx Go to Quoted Post
Skyline braking

originally Posted by : opencamswrx Go to Quoted Post


I have never seen such odd colors on brake lights in any of the Forza games played.

I took a look at the 1997 Nissan GTR V-Spec and your point is valid about the brake light colors being incorrect when compared to a factory car. I’m seeing the same yellow-with-orange-halo brake lights, but they don’t glow annoyingly bright as shown in your screenshot. I also found the following Youtube video of the same car in FM3 as a reference, and there’s clearly an inconsistency with the taillights in FM7: 1997 Nissan GTR V-Spec in Forza Motorsport 3

Personally I’m not bothered by the incorrect taillight colors. People modify their cars in various ways IRL, so that’s one way to look at it. However, I’d be distracted if the taillights I saw in the game glowed as bright as what you’re seeing on your screen. Since I’m not seeing that happen, it would be difficult for T10 to justify a wide-sweeping change to brake light intensity based on one user’s experience.

Another curious thing is that your photo is based on FM7’s Camera Mode. Since you’re having issues with brake light intensities on a live system, you shouldn’t have been able to capture that “glowing effect” on file unless it were something that was hard-coded. In other words, I went into Camera Mode and could not reproduce that hazy, particulate glow that you’ve posted in your photo no matter what adjustments that I made to camera settings. Did you modify the original FM7 photo with a photo editor to show us a dramatic effect of what you’re seeing on screen or is that the actual file that was outputted by FM7? If you modified the original photo, then it would probably be more helpful to take a photo of your TV screen/monitor using an actual camera to show us the problem. If you didn’t modify the original photo, then it’s possible that your video drivers might have some post-processing effects running in the background, and if FM7’s Camera Mode simply takes a frame from the video buffer, then that could explain why the effect is being written to file. One last thing is that FM7 could have some video enhancement settings that you might be able to adjust if you’re playing the game on a PC. I’m running FM7 from a console and I don’t recall there being any settings that can simulate that glow effect. If you have access to some of those controls, then I’d look there to see if you can get rid of the excessive glow from the taillights. Aside from that, the only thing that I can confirm with you at this point is the colors of the brake lights.

Anyhow, it might be useful to list your hardware specifications and model of your monitor so that T10 has some real world data of how the game looks outside of their test systems when developing FM8. You might also be able to get some feedback from others with similar hardware who are having a completely different experience than you — and that could be a hint as to a hardware issue. (One thing that comes to mind is that I once had a defective video cable that affected the way things looked on one of my computers. However, I would find it extremely peculiar if a defective video cable would be so specific as to affect the intensity of brake light glow in a video game for a select number of cars. But you never know.)

I took a attend at the 1997 Nissan GTR V-Spec and your point is valid about the brake faint colors being faulty when compared to a factory car. I ‘m seeing the lapp yellow-with-orange-halo brake lights, but they do n’t glow annoyingly bright as shown in your screenshot. I besides found the follow Youtube video recording of the same cable car in FM3 as a reference, and there ‘s clearly an incompatibility with the taillights in FM7 : personally I ‘m not bothered by the incorrect taillight colors. People modify their cars in versatile ways IRL, so that ‘s one way to look at it. however, I ‘d be distracted if the taillights I saw in the game glowed adenine bright as what you ‘re seeing on your screen. Since I ‘m not seeing that find, it would be unmanageable for T10 to justify a wide-sweeping change to brake light saturation based on one exploiter ‘s experience.Another curious thing is that your photograph is based on FM7 ‘s Camera Mode. Since you ‘re having issues with brake inner light intensities on asystem, you should n’t have been able to capture that “ glowing effect ” on file unless it were something that was hard-coded. In other words, I went into Camera Mode and could not reproduce that brumous, particulate incandescence that you ‘ve posted in your photograph no matter what adjustments that I made to camera settings. Did you modify the original FM7 photograph with a photograph editor program to show us a dramatic impression of what you ‘re seeing on filmdom or is that the actual file that was outputted by FM7 ? If you modified the original photograph, then it would probably be more helpful to take a photograph of your television screen/monitor using an actual television camera to show us the trouble. If you did n’t modify the original photograph, then it ‘s possible that your video drivers might have some post-processing effects running in the background, and if FM7 ‘s Camera Mode plainly takes a frame of reference from the video buffer, then that could explain why the impression is being written to file. One last thing is that FM7 could have some television enhancement settings that you might be able to adjust if you ‘re playing the game on a personal computer. I ‘m running FM7 from a cabinet and I do n’t recall there being any settings that can simulate that luminescence effect. If you have access to some of those controls, then I ‘d look there to see if you can get rid of the excessive glow from the taillights. aside from that, the merely thing that I can confirm with you at this point is the colors of the brake lights.Anyhow, it might be utilitarian to list your hardware specifications and exemplary of your monitor so that T10 has some real universe data of how the game looks outside of their quiz systems when developing FM8. You might besides be able to get some feedback from others with similar hardware who are having a completely different experience than you — and that could be a hint as to a hardware emergence. ( One thing that comes to mind is that I once had a defective video cable that affected the way things looked on one of my computers. however, I would find it extremely particular if a bad video recording cable would be so specific as to affect the intensity of brake light glow in a video recording game for a blue-ribbon act of cars. But you never know. )

I’m on a One-X, using a 1080p TV that isn’t HDR. The photos are completely untouched – took them under the default settings and posted them here.

The orange-yellow glowy brake lights are more noticeable on certain cars. But cars that do not exhibit this weird orange or yellow colored brake lights have a flat red color. As in, completely flat – no glow, no halo or bloom effect. Remember FM5 and 6? The cars had this really satisfying reddish glow to the tail lights and the colors never looked off.

BTW, the brake lights take this funny bright yellow/orange hue mostly in low contrast daytime conditions: fog, rain, overcast, cloudy, late afternoon/early evening/ early morning etc.

At night in pitch blackness, ALL cars have red tail lights. But there’s no real glow or bloom to them. Just flat red.

You think its the auto-exposure in the game’s lighting model not working as it should?

It is a bit of an issue for me as it bothers me while driving from chase cam or watching replays.
I ‘m on a One-X, using a 1080p television that is n’t HDR. The photos are completely uninfluenced – took them under the nonpayment settings and posted them here.The orange-yellow glowy brake lights are more noticeable on sealed cars. But cars that do not exhibit this eldritch orange or yellow colored brake lights have a flat crimson color. As in, completely two-dimensional – no gleam, no aura or bloom effect. Remember FM5 and 6 ? The cars had this very hearty red burn to the tail lights and the colors never looked off.BTW, the brake lights take this fishy brilliantly yellow/orange hue largely in gloomy contrast day conditions : daze, rain, cloudiness, cloudy, recently afternoon/early evening/ early good morning etc.At night in pitch black, ALL cars have red tail lights. But there ‘s no real glow or bloom to them. just flat red.You think its the auto-exposure in the crippled ‘s lighting mannequin not working as it should ? It is a spot of an issue for me as it bothers me while driving from chase cam or watch replays .

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Category : Car Brakes